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iPhone Safari doesn’t remember my passwords!

I’ve been annoyed for weeks that my iPhone doesn’t remember my passwords in Safari. I’m not really a frequent flyer of browsing on the iPhone, but I’d like to consider myself a fairly heavy-user of certain applications, e.g. Google Reader. What’s annoyed me is the fact that my iPhone refused to save my password when signing in with my Google account – more specifically, when signing into Reader as I tend to use it quite a lot (not during those ‘great’ meetings, I promise!).

As my iPhone is a 2G (I know) I spent an hour or so yesterday Googling away to find a solution. I finally found it through Rovivor.com, in an old blog post from 04/2008, which makes it even more pathetic to still be on a 2G!

Here’s the ‘tutorial’, I’ve modified it a bit for 2.0* as the previous one was for 1.X, using installer etc. MobileFinder is now available through Cydia.

Here is a 8 step easy to follow solution for your iPhone Safari to save your passwords (remember your login info) as it should be:

1. First, go to Cydia on your iPhone, search for “MobileFinder” and install it.

2. When these are OK, start Mobile Finder, click on the “~” button from upper left.

3. You will see “Library” folder there, click twice and open it.

4. There you will see “Cookies” folder, click once, and when it is selected, click “Modify” button from the center of the bottom menu.

5. You will see a screen LIKE THIS (not exactly this one, this is just another screen shot from Mobile Finder):

Here you should click on all “Read, Write, Exec” buttons until all 9 be blue.

6. Click “Done” and return back the previous screen. Now click on Cookies again to see inside of the folder.

7. In Cookies folder, modify all the files (normally there should be only one named “Cookies.plist”) like step 6, however only making all “Read, Write” blue. It means that there will be 6 blues, not “Exec” buttons.

8. Click “Done” and after restarting Safari, it is now remembering your passwords.

From Rovivor.com. I realize that 99.9% of the population might have solved this already, or that it’s probably working by default on 3G, but whatever – sharing the love anyway!

Football and Metal Gear Solid for iPhone

It’s another Sunday evening in the mansion, we just saw a crap movie and now it’s on to streaming Ecuador – Brazil via Bet365 to see how Brazil looks these days. They currently do not stand a chance, blame it on the high altitude again perhaps? We’ll see, they’ll probably get into their groove soon.

Anyway, as I was browsing through the app store today, I checked “what’s hot” – something I normally don’t do. To my surprise I noticed that Metal Gear Solid is out for the iPhone. For 4 euro, I’m most certainly going to give it a try and make sure to kick back something that might resemble a review later.

In the meantime, check out the review of the app/game over at Gizmodo.

iPhone 3.0, summer 2009

Maybe not a surprise because of the buzz surrounding the Keynote, but I still think the amount of changes and improvements to the next generation operating system for the iPhone and iPod touch came as a bit of a surprise. The numbers weren’t that bad either.

Apple’s Marketing Manager for iPhone and iPod, Greg Joswiak kicked off the event by presenting some very impressive snapshot numbers. How about:

  • There have been 17 million iPhone and 13 million iPod touches sold in the last two years
  • There are over 30 million devices running the iPhone OS
  • There are about 50,000 registered application developers, 60 percent of these have never developed for any mobile platform before
  • The App Store has over 25,000 apps available
  • The number of downloads from the App Store to date? 800 million (!)

Scott Forstall, Senior VP of iPhone Software Engineering continued to detail some of the features and the over 1,000 new APIs that will become available to developers. Developers can now easily sell additional content directly from within an app, which is likely to be a huge success. If you’re a game developer, users can now purchase additional levels from within your app. Apple will handle all the logistic and take a 30 percent piece of the pie. Not bad. Free apps will however remain free, and will not be able to offer this functionality. Check out some of the other features offered by the new SDK.

A great day for Apple, yet again.

Read what other people write about iPhone 3.0 and the Keynote. Also useful: “Gizmodo’s ‘Everything you need to know about the iPhone 3.0 OS

iPhone 2.1 Firmware

Big day yesterday. I finally got around to updating my iPhone to run the 2.1 Firmware. It was super easy to Jailbreak it with QuickPwn thanks to this excellent tutorial from the guys at iCarified. I was sincerely worried about loosing a lot of data such as contacts and text-threads, but it all turned out great. The only thing that I didn’t succeed in thinking about was the music, as I choose to restore the iPhone before updating, everything disappeared. But this turned out to be a good thing too as I can finally get around to updating and scraping out old songs. There’s always a positive twist to it! I also installed a couple of nifty tools after updating, I’d really like to recommend NemusSync which syncs your Google Calendar with your iCal iPhone calendar.

Download and install iPhone 2.0 Update, right now!

Wow! So the iPhone 2.0 Firmware has already been leaked. Today both Macrumours.com and Gizmodo.com are reporting on how to download and install the software. Reports also say that this update does not work for all the iPod Touch users out there, sorry. For all the Swedes, 99.se/iPhone did a thread about this just recently as well.

Interesting reading. A couple of people have already updated with success, but I’d say that waiting a couple of days is probably smart in order to see what the exact effects are in terms of Jailbreaking etc. Most importantly, don’t forget to backup!